Tutorial: Painting a Procedure

Topics:

In Tutorial: Coding a Procedure, you developed a Maintain application. To simplify the tutorial and focus on basic transaction logic, you were provided with the completed Winforms. Now that you are familiar with coding a basic request, in this tutorial you will develop a complete application. You paint a Winform, generate code, and add triggers all in a single application development environment: the Winform Painter.

The following topics teach you how to use many of the Painter's features and give you hands-on experience with event-driven processing and event-driven development. As you follow the tutorial's step-by-step approach, you learn how to:

  • Begin a Painter session and create a new procedure that includes a Winform.
  • Add fields, grids, text, and buttons to the Winform.
  • Create triggers to respond to a user's actions.
  • Change previous design work.
  • Generate and supply code.

In these topics and in Tutorial: Coding a Procedure, " Try it now: " introduces an instruction for you to type text, select from a dialog box, or press a key.


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